고전적인 Zelda 공식에 렌치를 넣은 한 입 크기의 모험

The Verge | | 🔬 연구
#ratcheteer dx #리뷰 #인디게임 #젤다의 전설 #포스트아포칼립스
원문 출처: The Verge · Genesis Park에서 요약 및 분석

요약

'젤다의 전설' 영향을 받은 포스트 아포칼립스 게임 '래치티어 DX'는 얼어붙은 지구에서 휴면 중인 인류를 지탱하는 시설을 유지하기 위해 깨어난 기계공의 모험을 그립니다. 짧은 플레이 타임에도 불구하고 고전 '젤다' 시리즈의 탐험 재미를 완벽하게 구현하여, 플레이어가 스스로 퍼즐을 해결하고 모험을 즐길 수 있는 만족감을 선사합니다.

본문

There are a lot of games that try to emulate The Legend of Zelda, but few that manage to capture that spirit in such a small, concise package as Ratcheteer DX. The postapocalyptic game only takes a few hours to complete, but over that span it nails the classic Zelda vibe almost perfectly, offering a real sense of adventure along with the satisfaction of figuring things out on your own. A bite-sized adventure that puts a wrench into the classic Zelda formula Ratcheteer DX is a welcome re-release of one of the Playdate’s best games. The game is set in a bleak future when most of humanity is hibernating beneath the Earth’s surface in order to wait out an ice age. To keep things going, mechanics are awakened every so often to perform maintenance on all of the machinery that keeps everyone alive. But when your character wakes up, basically everything has gone wrong: facilities like the power plant and water treatment facility have broken down, and your mentor has gone missing. Fixing all of that involves navigating plentiful obstacles both below and above the surface. When I say Ratcheteer DX is like Zelda, I mean old-school, NES or Game Boy-era Zelda. It’s a top-down game made up of chunky pixels, and you’re given very little information on what to do or how to do it. Things have been streamlined a bit, but the focus is really on figuring out how to solve problems and make your way through the world. To do this, you’ll slowly get your hands on new items, which can dramatically change how the game plays. You start out with a simple lantern, which lights the gloom and can be used to power certain machinery (and annoy certain enemies), but eventually you’ll get a wrench that serves as a weapon, the ability to jump, and more. Each unassuming item opens the game up in new ways, either making you more powerful or opening up pathways or, in some instances, both. I never felt too lost or frustrated, but Ratcheteer DX is also challenging enough that it still felt satisfying when I made my way through a dungeon or a labyrinth of caves to find my next destination. I also found myself surprisingly invested in the story: it’s told minimally through brief bits of dialogue, but you can dig into some optional texts that flesh out the world, and there’s even a cryptic language you can decipher to learn more. The worldbuilding adds another layer that made me even more interested in exploring further. Much like the oddball channel-surfing simulator Blippo Plus, Ratcheteer DX is actually an enhanced version of a game that originally launched on the Playdate. On Panic’s handheld, Ratcheteer DX was a dark and cramped experience, which felt right with the mood of the world. The full-color upgrade makes it a more enjoyable game; it’s easier to explore on a larger screen, and you don’t have to do as much item-swapping in DX, which is a nice change. If you’re still looking for that more lo-fi experience, the game offers three other visual options: black-and-white, Playdate-style grayscale, and “pea soup,” which looks a lot like the original Game Boy display. However you play it, Ratcheteer DX offers a delightfully streamlined version of Zelda that deftly balances challenge and approachability. And as the actual Zelda series continues to get larger and more expansive, games like Ratcheteer DX are a welcome throwback to a simpler time. Ratcheteer DX is available now on the Switch, PC, and Mac.

Genesis Park 편집팀이 AI를 활용하여 작성한 분석입니다. 원문은 출처 링크를 통해 확인할 수 있습니다.

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