내가 꿈꾸는 AR 게이밍 안경에는 다음 9가지 기능이 필요합니다.

The Verge | | 🔬 연구
#ar #gaming glasses #steam deck #viture #xreal #ar glasses #gaming #review
원문 출처: The Verge · Genesis Park에서 요약 및 분석

요약

최근 출시된 주요 AR 게임용 안경인 Xreal 1S(85g), One Pro(91g), Viture Beast(96g) 제품들은 게이머를 위한 훌륭한 3DoF(3자유도) 화면 고정 기능을 제공하지만 아직 완벽한 단일 모델은 존재하지 않습니다. Xreal 제품군은 보스 튜닝의 우수한 사운드, 낮은 학습 곡선, 안정적인 3DoF 구현, 그리고 세련된 마감으로 높은 사용자 경험을 자랑합니다. 반면 화질 측면에서는 비터 Beast가 뛰어난 명암비와 반사 방지 기능으로 OLED TV에 필적하는 선명한 화면을 제공하는 강점을 보입니다. 따라서 저자는 최고의 사운드와 피팅감을 제공하는 Xreal의 장점과 비터의 우수한 디스플레이 기술이 결합된 완벽한 AR 안경의 등장을 기대하고 있습니다.

본문

I’ve spent months in the lab testing the latest AR glasses from Xreal and Viture. By “lab,” I mean cozied up on my couch each night, playing my Steam Deck or Nintendo Switch 2 on a huge, virtual screen that only I can see through these glasses. Using AR glasses as a portable display for your handhelds (and other USB-C devices, like phones, tablets, and laptops) is nothing new. However, the latest versions have one must-have feature in common: three degrees of freedom, or 3DoF, which lets you anchor the screen anywhere you’d like, as opposed to having it nauseatingly wiggle with every head movement. This won’t make AR glasses worth their $400-plus costs for most gamers. But this makes them more useful if you travel a lot, or if you want a more ergonomic handheld setup. I tested three popular models — Xreal’s $449 1S, its $649 One Pro, and Viture’s $549 Beast — and there is no best pair that everyone should buy. Each does a few things well and a few things not so well, which leaves me no other choice than to list out the ingredients that would make for one perfect pair of AR glasses for gaming. The comfort, sound quality, and ease of use of Xreal’s glasses All of these AR glasses are heavier and thicker than regular glasses, but Xreal’s 1S glasses are the lightest model of the bunch. On my kitchen scale, they weigh 85 grams (for comparison, the One Pro glasses weigh 91 grams, while the Viture Beast glasses are 96 grams). A small thing that’s actually a big deal is that they (as well as the One Pro) have great weight distribution and thinner temple arms than Viture’s Beast, which helps me feel less strain on my ears. It’s great that Xreal’s most affordable AR glasses are just as comfortable as its most expensive pair. The 1S and One Pro glasses deliver better-sounding audio through their temple arms than Viture’s latest glasses. Xreal’s audio is tuned by Bose, and the glasses have balanced audio with surprisingly good low-end performance. Viture’s is tuned by Harman, and the Beast glasses pack considerably less oomph, with more emphasis on the mids and highs. Music, movies, and games are all more fun to listen to through Xreal’s glasses, even at low volumes. The 1S and One Pro glasses have fewer buttons than Viture’s glasses, which lowers the learning curve. Xreal’s glasses have four buttons in total, all of which are along their right temple arm. To be fair, all AR glasses’ button layouts take a while to learn. But the Beast has six in total spread across both temple arms, two of which are a button rocker dedicated solely to adjusting the opacity of its electrochromic lenses — it’s overkill. The superior contrast and clarity of Viture’s Beast glasses The three pairs of AR glasses that I tested use similar Sony micro-OLED screens, but Viture’s glasses are my favorite when it comes to displaying games with the same rich contrast, inky blacks, and bright highlights as would appear on the OLED TV in my living room. Just as important, picture quality looks great regardless of where you use these glasses because their optics cut down on reflections (however, they’re not “4K-like,” as Viture misleadingly advertises). The Xreal One Pro glasses are also fantastic in terms of picture quality and exhibit next to no reflections due to having high-end optics, but they’re typically $100 more — though sometimes just $50 — than Viture’s Beast. Unfortunately, the Xreal 1S’s biggest weakness is reflections. Bright rooms make their OLEDs exhibit crushed blacks, looking more like LCDs in these scenarios. They can produce a good image in low-light scenarios, though content appears blurrier through them than with the other glasses. The great fit and finish of Xreal’s glasses Xreal is peerless when it comes to build quality, and its $449 1S feels just as high-end as its pricier One Pro. Both pairs have snappy metal hinge mechanisms that prevent their temple arms from opening unintentionally (the ones on Viture’s Beast quickly swing open and feel cheap). Moreover, Xreal’s glasses look more like real sunglasses than the Beast glasses do (Viture can’t resist going with a slightly gamer-y look that you’ll love or hate, though the Beast glasses look much more sophisticated than its Luma series). Yes, these traits are indistinguishable once they’re on my face, but they’re worth considering given their high cost. The user experience is more polished across the board with Xreal’s glasses. My Steam Deck and phone are a few seconds faster to connect to the Xreal 1S and One Pro, and as mentioned before, the learning curve is lower. Xreal also currently has the better 3DoF implementation simply because the screen stays put when it’s anchored. With the Viture Beast glasses, the “anchored” screen moves, slowly sliding out of view. That’s a deal-breaker. Xreal’s Real3D feature, which is better than I expected (in small amounts) Xreal glasses that have the X1 chip (ones that launched in the past two or so years) now have the Real 3D feature. The m

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