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한국모바일게임협회는 2월 27일 '2026 AI&게임산업 포럼'을 개최한다. - 연주스퀘어

[AI] ai entertainment industry | | 💼 비즈니스
#2026 #ai&게임산업포럼 #tip #게임산업 #인공지능 #한국모바일게임협회

요약

한국모바일게임협회는 2026년 2월 27일, AI와 게임 산업의 융합을 논의하는 '2026 AI & Game Industry Forum'을 개최합니다. 행사 관련 소식은 미디어 벤처스퀘어를 통해 확인할 수 있으며, 이번 포럼은 인공지능 기술이 엔터테인먼트 분야에 미치는 영향을 집중적으로 다룰 것으로 기대됩니다.

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The Korea Mobile Game Association (Chairman Hwang Seong-ik) announced that it will hold the '2026 AI & Game Industry Forum' at Platform L Platform Live in Seoul on February 27th. This forum, hosted and organized by the Korea Mobile Game Association and sponsored by Megazone Soft and Alibaba Cloud, consists of a seminar in the first half and a networking party in the second. It aims to enhance the competitiveness of small and medium-sized domestic game developers by examining rapidly evolving AI technology trends and sharing practical application cases in game development. The first part of the seminar will feature expert presentations on AI and the gaming industry. In the AI session, Alibaba Cloud's Tech Lead, Jongjin Lim, will introduce AI solutions that can be utilized in game development and operation, while Megazone Soft's Team Leader, Chaeyeon Hong, will explain how to apply AI to content production, focusing on Alibaba Cloud's AI visual model and Megazone Soft's references. Next, NC AI Managing Director Sujin Lim will share game AI technologies and application cases used in mobile game production, while Anchor Node CEO Jaeho Won will present the changes in the game development environment and future directions following AI. The gaming industry session will cover content operation and convergence business cases. Hive CEO Won Se-yeon will present IP expansion strategies through the case study of the long-running mobile IP "Dragon Village." Starlike Director Lee Hyeong-cheol will discuss the importance of guidelines for balancing AI adoption with subculture fandom. Next, Toss Head of Headquarters Hwang Ji-man will explain the mini-game market and the potential of AI utilization, while Scatter Lab CEO Kim Jong-yoon will introduce a new content paradigm focusing on AI entertainment service cases. Following the seminar, which runs from 1:00 PM to 5:00 PM, a networking party will be held, where approximately 80 industry professionals, including game developers, publishers, platforms, and investors, will attend to explore opportunities for networking and collaboration. Through this forum, the Korea Mobile Game Association plans to share ways to improve development efficiency and innovate content using AI technology, and to support the practical growth of small and medium-sized game developers. - See more related articles You must be logged in to post a comment.

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